These are all modes that we’ve seen before in the Halo series – though Big Team Battle is bigger than ever with 24 players instead of 16 – but when so much of Infinite’s gameplay and design is like comfort food for Halo fans, that’s exactly what it needs.
It can be utter chaos with so many power weapons in play.īig Team Battle has plenty of vehicular chaos for 24 players. For this current week, we also have the limited time Fiesta mode, which takes standard 4v4 Slayer matches, but has you spawn with random weapons each life. There’s a few overarching game types where you can put all of these weapons into practice: 4v4 Arena modes in both Quick Play and Ranked, and the more expansive, vehicle-laden chaos of 12v12 Big Team Battle. It’s fair to say that there’s a solid and enjoyable core with rebalancing sure to elevate the current unloved options. Part of the problem is that you don’t have any experience of using them from the campaign, getting used to all of these weapons being done on the fly as you first encounter the randomised weapon pools each match presents to you. Your starting weaponry will absolutely let you compete – if anything, they’re almost too good in comparison to pick up weapons like the Commando and the Ravager, both of which currently need too much skill to get the best from. Some weapons do require you to adjust and use them in specific ways, making them tricky to justify picking up, but on the whole, it feels like there’s a good balance across the arsenal of options. There’s also a smattering of new electrical weapons that we haven’t seen before, great for stalling vehicles and leaving their pilots and gunners vulnerable. Covenant energy weapons are great for sapping shields, while kinetic weapons do more damage once shields are drained. There’s a good selection of weapons, all with strengths and weaknesses and relevant use cases.
When you spawn in, you do so with the standard Assault Rifle and Pistol duo, all of the other guns and equipment that you want spawning at defined points around each map.